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179 lines
6.3 KiB
C#

9 months ago
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using uPLibrary.Networking.M2Mqtt.Exceptions;
namespace uPLibrary.Networking.M2Mqtt.Messages
{
/// <summary>
/// Class for CONNACK message from broker to client
/// </summary>
public class MqttMsgConnack : MqttMsgBase
{
#region Constants...
// return codes for CONNACK message
public const byte CONN_ACCEPTED = 0x00;
public const byte CONN_REFUSED_PROT_VERS = 0x01;
public const byte CONN_REFUSED_IDENT_REJECTED = 0x02;
public const byte CONN_REFUSED_SERVER_UNAVAILABLE = 0x03;
public const byte CONN_REFUSED_USERNAME_PASSWORD = 0x04;
public const byte CONN_REFUSED_NOT_AUTHORIZED = 0x05;
private const byte TOPIC_NAME_COMP_RESP_BYTE_OFFSET = 0;
private const byte TOPIC_NAME_COMP_RESP_BYTE_SIZE = 1;
// [v3.1.1] connect acknowledge flags replace "old" topic name compression respone (not used in 3.1)
private const byte CONN_ACK_FLAGS_BYTE_OFFSET = 0;
private const byte CONN_ACK_FLAGS_BYTE_SIZE = 1;
// [v3.1.1] session present flag
private const byte SESSION_PRESENT_FLAG_MASK = 0x01;
private const byte SESSION_PRESENT_FLAG_OFFSET = 0x00;
private const byte SESSION_PRESENT_FLAG_SIZE = 0x01;
private const byte CONN_RETURN_CODE_BYTE_OFFSET = 1;
private const byte CONN_RETURN_CODE_BYTE_SIZE = 1;
#endregion
#region Properties...
// [v3.1.1] session present flag
/// <summary>
/// Session present flag
/// </summary>
public bool SessionPresent
{
get { return this.sessionPresent; }
set { this.sessionPresent = value; }
}
/// <summary>
/// Return Code
/// </summary>
public byte ReturnCode
{
get { return this.returnCode; }
set { this.returnCode = value; }
}
#endregion
// [v3.1.1] session present flag
private bool sessionPresent;
// return code for CONNACK message
private byte returnCode;
/// <summary>
/// Constructor
/// </summary>
public MqttMsgConnack()
{
this.type = MQTT_MSG_CONNACK_TYPE;
}
/// <summary>
/// Parse bytes for a CONNACK message
/// </summary>
/// <param name="fixedHeaderFirstByte">First fixed header byte</param>
/// <param name="protocolVersion">Protocol Version</param>
/// <param name="channel">Channel connected to the broker</param>
/// <returns>CONNACK message instance</returns>
public static MqttMsgConnack Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel)
{
byte[] buffer;
MqttMsgConnack msg = new MqttMsgConnack();
if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
{
// [v3.1.1] check flag bits
if ((fixedHeaderFirstByte & MSG_FLAG_BITS_MASK) != MQTT_MSG_CONNACK_FLAG_BITS)
throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits);
}
// get remaining length and allocate buffer
int remainingLength = MqttMsgBase.decodeRemainingLength(channel);
buffer = new byte[remainingLength];
// read bytes from socket...
channel.Receive(buffer);
if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
{
// [v3.1.1] ... set session present flag ...
msg.sessionPresent = (buffer[CONN_ACK_FLAGS_BYTE_OFFSET] & SESSION_PRESENT_FLAG_MASK) != 0x00;
}
// ...and set return code from broker
msg.returnCode = buffer[CONN_RETURN_CODE_BYTE_OFFSET];
return msg;
}
public override byte[] GetBytes(byte ProtocolVersion)
{
int fixedHeaderSize = 0;
int varHeaderSize = 0;
int payloadSize = 0;
int remainingLength = 0;
byte[] buffer;
int index = 0;
if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
// flags byte and connect return code
varHeaderSize += (CONN_ACK_FLAGS_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE);
else
// topic name compression response and connect return code
varHeaderSize += (TOPIC_NAME_COMP_RESP_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE);
remainingLength += (varHeaderSize + payloadSize);
// first byte of fixed header
fixedHeaderSize = 1;
int temp = remainingLength;
// increase fixed header size based on remaining length
// (each remaining length byte can encode until 128)
do
{
fixedHeaderSize++;
temp = temp / 128;
} while (temp > 0);
// allocate buffer for message
buffer = new byte[fixedHeaderSize + varHeaderSize + payloadSize];
// first fixed header byte
if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
buffer[index++] = (MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET) | MQTT_MSG_CONNACK_FLAG_BITS; // [v.3.1.1]
else
buffer[index++] = (byte)(MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET);
// encode remaining length
index = this.encodeRemainingLength(remainingLength, buffer, index);
if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
// [v3.1.1] session present flag
buffer[index++] = this.sessionPresent ? (byte)(1 << SESSION_PRESENT_FLAG_OFFSET) : (byte)0x00;
else
// topic name compression response (reserved values. not used);
buffer[index++] = 0x00;
// connect return code
buffer[index++] = this.returnCode;
return buffer;
}
public override string ToString()
{
#if TRACE
return this.GetTraceString(
"CONNACK",
new object[] { "returnCode" },
new object[] { this.returnCode });
#else
return base.ToString();
#endif
}
}
}