using System; using System.Collections.Generic; using System.Linq; using System.Text; using uPLibrary.Networking.M2Mqtt.Exceptions; namespace uPLibrary.Networking.M2Mqtt.Messages { /// /// Class for CONNACK message from broker to client /// public class MqttMsgConnack : MqttMsgBase { #region Constants... // return codes for CONNACK message public const byte CONN_ACCEPTED = 0x00; public const byte CONN_REFUSED_PROT_VERS = 0x01; public const byte CONN_REFUSED_IDENT_REJECTED = 0x02; public const byte CONN_REFUSED_SERVER_UNAVAILABLE = 0x03; public const byte CONN_REFUSED_USERNAME_PASSWORD = 0x04; public const byte CONN_REFUSED_NOT_AUTHORIZED = 0x05; private const byte TOPIC_NAME_COMP_RESP_BYTE_OFFSET = 0; private const byte TOPIC_NAME_COMP_RESP_BYTE_SIZE = 1; // [v3.1.1] connect acknowledge flags replace "old" topic name compression respone (not used in 3.1) private const byte CONN_ACK_FLAGS_BYTE_OFFSET = 0; private const byte CONN_ACK_FLAGS_BYTE_SIZE = 1; // [v3.1.1] session present flag private const byte SESSION_PRESENT_FLAG_MASK = 0x01; private const byte SESSION_PRESENT_FLAG_OFFSET = 0x00; private const byte SESSION_PRESENT_FLAG_SIZE = 0x01; private const byte CONN_RETURN_CODE_BYTE_OFFSET = 1; private const byte CONN_RETURN_CODE_BYTE_SIZE = 1; #endregion #region Properties... // [v3.1.1] session present flag /// /// Session present flag /// public bool SessionPresent { get { return this.sessionPresent; } set { this.sessionPresent = value; } } /// /// Return Code /// public byte ReturnCode { get { return this.returnCode; } set { this.returnCode = value; } } #endregion // [v3.1.1] session present flag private bool sessionPresent; // return code for CONNACK message private byte returnCode; /// /// Constructor /// public MqttMsgConnack() { this.type = MQTT_MSG_CONNACK_TYPE; } /// /// Parse bytes for a CONNACK message /// /// First fixed header byte /// Protocol Version /// Channel connected to the broker /// CONNACK message instance public static MqttMsgConnack Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel) { byte[] buffer; MqttMsgConnack msg = new MqttMsgConnack(); if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) { // [v3.1.1] check flag bits if ((fixedHeaderFirstByte & MSG_FLAG_BITS_MASK) != MQTT_MSG_CONNACK_FLAG_BITS) throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits); } // get remaining length and allocate buffer int remainingLength = MqttMsgBase.decodeRemainingLength(channel); buffer = new byte[remainingLength]; // read bytes from socket... channel.Receive(buffer); if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) { // [v3.1.1] ... set session present flag ... msg.sessionPresent = (buffer[CONN_ACK_FLAGS_BYTE_OFFSET] & SESSION_PRESENT_FLAG_MASK) != 0x00; } // ...and set return code from broker msg.returnCode = buffer[CONN_RETURN_CODE_BYTE_OFFSET]; return msg; } public override byte[] GetBytes(byte ProtocolVersion) { int fixedHeaderSize = 0; int varHeaderSize = 0; int payloadSize = 0; int remainingLength = 0; byte[] buffer; int index = 0; if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) // flags byte and connect return code varHeaderSize += (CONN_ACK_FLAGS_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE); else // topic name compression response and connect return code varHeaderSize += (TOPIC_NAME_COMP_RESP_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE); remainingLength += (varHeaderSize + payloadSize); // first byte of fixed header fixedHeaderSize = 1; int temp = remainingLength; // increase fixed header size based on remaining length // (each remaining length byte can encode until 128) do { fixedHeaderSize++; temp = temp / 128; } while (temp > 0); // allocate buffer for message buffer = new byte[fixedHeaderSize + varHeaderSize + payloadSize]; // first fixed header byte if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) buffer[index++] = (MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET) | MQTT_MSG_CONNACK_FLAG_BITS; // [v.3.1.1] else buffer[index++] = (byte)(MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET); // encode remaining length index = this.encodeRemainingLength(remainingLength, buffer, index); if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) // [v3.1.1] session present flag buffer[index++] = this.sessionPresent ? (byte)(1 << SESSION_PRESENT_FLAG_OFFSET) : (byte)0x00; else // topic name compression response (reserved values. not used); buffer[index++] = 0x00; // connect return code buffer[index++] = this.returnCode; return buffer; } public override string ToString() { #if TRACE return this.GetTraceString( "CONNACK", new object[] { "returnCode" }, new object[] { this.returnCode }); #else return base.ToString(); #endif } } }