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203 lines
7.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Timers;
namespace NetWorkSpeedMonitor
{
/// <summary>
/// Represents a network adapter installed on the machine.
/// Properties of this class can be used to obtain current network speed.
/// </summary>
public class NetworkAdapter
{
/// <summary>
/// Instances of this class are supposed to be created only in an NetworkMonitor.
/// </summary>
internal NetworkAdapter(string name)
{
this.name = name;
}
private long dlSpeed, ulSpeed; // Download/Upload speed in bytes per second.
private long dlValue, ulValue; // Download/Upload counter value in bytes.
private long dlValueOld, ulValueOld; // Download/Upload counter value one second earlier, in bytes.
internal string name; // The name of the adapter.
internal PerformanceCounter dlCounter, ulCounter; // Performance counters to monitor download and upload speed.
/// <summary>
/// Preparations for monitoring.
/// </summary>
internal void init()
{
// Since dlValueOld and ulValueOld are used in method refresh() to calculate network speed, they must have be initialized.
this.dlValueOld = this.dlCounter.NextSample().RawValue;
this.ulValueOld = this.ulCounter.NextSample().RawValue;
}
/// <summary>
/// Obtain new sample from performance counters, and refresh the values saved in dlSpeed, ulSpeed, etc.
/// This method is supposed to be called only in NetworkMonitor, one time every second.
/// </summary>
internal void refresh()
{
this.dlValue = this.dlCounter.NextSample().RawValue;
this.ulValue = this.ulCounter.NextSample().RawValue;
// Calculates download and upload speed.
this.dlSpeed = this.dlValue - this.dlValueOld;
this.ulSpeed = this.ulValue - this.ulValueOld;
this.dlValueOld = this.dlValue;
this.ulValueOld = this.ulValue;
}
/// <summary>
/// Overrides method to return the name of the adapter.
/// </summary>
/// <returns>The name of the adapter.</returns>
public override string ToString()
{
return this.name;
}
/// <summary>
/// The name of the network adapter.
/// </summary>
public string Name
{
get { return this.name; }
}
/// <summary>
/// Current download speed in bytes per second.
/// </summary>
public long DownloadSpeed
{
get { return this.dlSpeed; }
}
/// <summary>
/// Current upload speed in bytes per second.
/// </summary>
public long UploadSpeed
{
get { return this.ulSpeed; }
}
/// <summary>
/// Current download speed in kbytes per second.
/// </summary>
public double DownloadSpeedKbps
{
get { return this.dlSpeed / 1024.0; }
}
/// <summary>
/// Current upload speed in kbytes per second.
/// </summary>
public double UploadSpeedKbps
{
get { return this.ulSpeed / 1024.0; }
}
}
/// <summary>
/// The NetworkMonitor class monitors network speed for each network adapter on the computer,
/// using classes for Performance counter in .NET library.
/// </summary>
public class NetworkMonitor
{
private Timer timer; // The timer event executes every second to refresh the values in adapters.
private ArrayList adapters; // The list of adapters on the computer.
private ArrayList monitoredAdapters;// The list of currently monitored adapters.
public NetworkMonitor()
{
this.adapters = new ArrayList();
this.monitoredAdapters = new ArrayList();
EnumerateNetworkAdapters();
timer = new Timer(1000);
timer.Elapsed += new ElapsedEventHandler(timer_Elapsed);
}
/// <summary>
/// Enumerates network adapters installed on the computer.
/// </summary>
private void EnumerateNetworkAdapters()
{
PerformanceCounterCategory category = new PerformanceCounterCategory("Network Interface");
foreach (string name in category.GetInstanceNames())
{
// This one exists on every computer.
if (name == "MS TCP Loopback interface")
continue;
// Create an instance of NetworkAdapter class, and create performance counters for it.
NetworkAdapter adapter = new NetworkAdapter(name);
adapter.dlCounter = new PerformanceCounter("Network Interface", "Bytes Received/sec", name);
adapter.ulCounter = new PerformanceCounter("Network Interface", "Bytes Sent/sec", name);
this.adapters.Add(adapter); // Add it to ArrayList adapter
}
}
private void timer_Elapsed(object sender, ElapsedEventArgs e)
{
foreach (NetworkAdapter adapter in this.monitoredAdapters)
adapter.refresh();
}
/// <summary>
/// Get instances of NetworkAdapter for installed adapters on this computer.
/// </summary>
public NetworkAdapter[] Adapters
{
get { return (NetworkAdapter[])this.adapters.ToArray(typeof(NetworkAdapter)); }
}
/// <summary>
/// Enable the timer and add all adapters to the monitoredAdapters list,
/// unless the adapters list is empty.
/// </summary>
public void StartMonitoring()
{
if (this.adapters.Count > 0)
{
foreach (NetworkAdapter adapter in this.adapters)
if (!this.monitoredAdapters.Contains(adapter))
{
this.monitoredAdapters.Add(adapter);
adapter.init();
}
timer.Enabled = true;
}
}
/// <summary>
/// Enable the timer, and add the specified adapter to the monitoredAdapters list
/// </summary>
public void StartMonitoring(NetworkAdapter adapter)
{
if (!this.monitoredAdapters.Contains(adapter))
{
this.monitoredAdapters.Add(adapter);
adapter.init();
}
timer.Enabled = true;
}
/// <summary>
/// Disable the timer, and clear the monitoredAdapters list.
/// </summary>
public void StopMonitoring()
{
this.monitoredAdapters.Clear();
timer.Enabled = false;
}
/// <summary>
/// Remove the specified adapter from the monitoredAdapters list, and
/// disable the timer if the monitoredAdapters list is empty.
/// </summary>
public void StopMonitoring(NetworkAdapter adapter)
{
if (this.monitoredAdapters.Contains(adapter))
this.monitoredAdapters.Remove(adapter);
if (this.monitoredAdapters.Count == 0)
timer.Enabled = false;
}
}
}