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70 lines
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C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ObservableConcurrentQueue.cs" company="BledSoft">
// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/.
// </copyright>
// <Author>
// Cheikh Younes
// </Author>
// --------------------------------------------------------------------------------------------------------------------
namespace System.Collections.Concurrent
{
/// <summary>
/// The notify concurrent queue changed event args.
/// </summary>
/// <typeparam name="T">
/// The item type
/// </typeparam>
public class NotifyConcurrentQueueChangedEventArgs<T> : EventArgs
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="NotifyConcurrentQueueChangedEventArgs{T}"/> class.
/// </summary>
/// <param name="action">
/// The action.
/// </param>
/// <param name="changedItem">
/// The changed item.
/// </param>
public NotifyConcurrentQueueChangedEventArgs(NotifyConcurrentQueueChangedAction action, T changedItem)
{
this.Action = action;
this.ChangedItem = changedItem;
}
/// <summary>
/// Initializes a new instance of the <see cref="NotifyConcurrentQueueChangedEventArgs{T}"/> class.
/// </summary>
/// <param name="action">
/// The action.
/// </param>
public NotifyConcurrentQueueChangedEventArgs(NotifyConcurrentQueueChangedAction action)
{
this.Action = action;
}
#endregion
#region Public Properties
/// <summary>
/// Gets the action.
/// </summary>
/// <value>
/// The action.
/// </value>
public NotifyConcurrentQueueChangedAction Action { get; private set; }
/// <summary>
/// Gets the changed item.
/// </summary>
/// <value>
/// The changed item.
/// </value>
public T ChangedItem { get; private set; }
#endregion
}
}