using System; using Renci.SshNet.Common; namespace Renci.SshNet.Security.Cryptography.Ciphers { /// /// Implements DES cipher algorithm. /// public class DesCipher : BlockCipher { private int[] _encryptionKey; private int[] _decryptionKey; #region Static tables private static readonly short[] Bytebit = {128, 64, 32, 16, 8, 4, 2, 1}; private static readonly int[] Bigbyte = { 0x800000, 0x400000, 0x200000, 0x100000, 0x080000, 0x040000, 0x020000, 0x010000, 0x008000, 0x004000, 0x002000, 0x001000, 0x000800, 0x000400, 0x000200, 0x000100, 0x000080, 0x000040, 0x000020, 0x000010, 0x000008, 0x000004, 0x000002, 0x000001 }; /* * Use the key schedule specified in the Standard (ANSI X3.92-1981). */ private static readonly byte[] Pc1 = { 56, 48, 40, 32, 24, 16, 8, 0, 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 60, 52, 44, 36, 28, 20, 12, 4, 27, 19, 11, 3 }; private static readonly byte[] Totrot = { 1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28 }; private static readonly byte[] Pc2 = { 13, 16, 10, 23, 0, 4, 2, 27, 14, 5, 20, 9, 22, 18, 11, 3, 25, 7, 15, 6, 26, 19, 12, 1, 40, 51, 30, 36, 46, 54, 29, 39, 50, 44, 32, 47, 43, 48, 38, 55, 33, 52, 45, 41, 49, 35, 28, 31 }; private static readonly uint[] Sp1 = { 0x01010400, 0x00000000, 0x00010000, 0x01010404, 0x01010004, 0x00010404, 0x00000004, 0x00010000, 0x00000400, 0x01010400, 0x01010404, 0x00000400, 0x01000404, 0x01010004, 0x01000000, 0x00000004, 0x00000404, 0x01000400, 0x01000400, 0x00010400, 0x00010400, 0x01010000, 0x01010000, 0x01000404, 0x00010004, 0x01000004, 0x01000004, 0x00010004, 0x00000000, 0x00000404, 0x00010404, 0x01000000, 0x00010000, 0x01010404, 0x00000004, 0x01010000, 0x01010400, 0x01000000, 0x01000000, 0x00000400, 0x01010004, 0x00010000, 0x00010400, 0x01000004, 0x00000400, 0x00000004, 0x01000404, 0x00010404, 0x01010404, 0x00010004, 0x01010000, 0x01000404, 0x01000004, 0x00000404, 0x00010404, 0x01010400, 0x00000404, 0x01000400, 0x01000400, 0x00000000, 0x00010004, 0x00010400, 0x00000000, 0x01010004 }; private static readonly uint[] Sp2 = { 0x80108020, 0x80008000, 0x00008000, 0x00108020, 0x00100000, 0x00000020, 0x80100020, 0x80008020, 0x80000020, 0x80108020, 0x80108000, 0x80000000, 0x80008000, 0x00100000, 0x00000020, 0x80100020, 0x00108000, 0x00100020, 0x80008020, 0x00000000, 0x80000000, 0x00008000, 0x00108020, 0x80100000, 0x00100020, 0x80000020, 0x00000000, 0x00108000, 0x00008020, 0x80108000, 0x80100000, 0x00008020, 0x00000000, 0x00108020, 0x80100020, 0x00100000, 0x80008020, 0x80100000, 0x80108000, 0x00008000, 0x80100000, 0x80008000, 0x00000020, 0x80108020, 0x00108020, 0x00000020, 0x00008000, 0x80000000, 0x00008020, 0x80108000, 0x00100000, 0x80000020, 0x00100020, 0x80008020, 0x80000020, 0x00100020, 0x00108000, 0x00000000, 0x80008000, 0x00008020, 0x80000000, 0x80100020, 0x80108020, 0x00108000 }; private static readonly uint[] Sp3 = { 0x00000208, 0x08020200, 0x00000000, 0x08020008, 0x08000200, 0x00000000, 0x00020208, 0x08000200, 0x00020008, 0x08000008, 0x08000008, 0x00020000, 0x08020208, 0x00020008, 0x08020000, 0x00000208, 0x08000000, 0x00000008, 0x08020200, 0x00000200, 0x00020200, 0x08020000, 0x08020008, 0x00020208, 0x08000208, 0x00020200, 0x00020000, 0x08000208, 0x00000008, 0x08020208, 0x00000200, 0x08000000, 0x08020200, 0x08000000, 0x00020008, 0x00000208, 0x00020000, 0x08020200, 0x08000200, 0x00000000, 0x00000200, 0x00020008, 0x08020208, 0x08000200, 0x08000008, 0x00000200, 0x00000000, 0x08020008, 0x08000208, 0x00020000, 0x08000000, 0x08020208, 0x00000008, 0x00020208, 0x00020200, 0x08000008, 0x08020000, 0x08000208, 0x00000208, 0x08020000, 0x00020208, 0x00000008, 0x08020008, 0x00020200 }; private static readonly uint[] Sp4 = { 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802080, 0x00800081, 0x00800001, 0x00002001, 0x00000000, 0x00802000, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00800080, 0x00800001, 0x00000001, 0x00002000, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002001, 0x00002080, 0x00800081, 0x00000001, 0x00002080, 0x00800080, 0x00002000, 0x00802080, 0x00802081, 0x00000081, 0x00800080, 0x00800001, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00000000, 0x00802000, 0x00002080, 0x00800080, 0x00800081, 0x00000001, 0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802081, 0x00000081, 0x00000001, 0x00002000, 0x00800001, 0x00002001, 0x00802080, 0x00800081, 0x00002001, 0x00002080, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002000, 0x00802080 }; private static readonly uint[] Sp5 = { 0x00000100, 0x02080100, 0x02080000, 0x42000100, 0x00080000, 0x00000100, 0x40000000, 0x02080000, 0x40080100, 0x00080000, 0x02000100, 0x40080100, 0x42000100, 0x42080000, 0x00080100, 0x40000000, 0x02000000, 0x40080000, 0x40080000, 0x00000000, 0x40000100, 0x42080100, 0x42080100, 0x02000100, 0x42080000, 0x40000100, 0x00000000, 0x42000000, 0x02080100, 0x02000000, 0x42000000, 0x00080100, 0x00080000, 0x42000100, 0x00000100, 0x02000000, 0x40000000, 0x02080000, 0x42000100, 0x40080100, 0x02000100, 0x40000000, 0x42080000, 0x02080100, 0x40080100, 0x00000100, 0x02000000, 0x42080000, 0x42080100, 0x00080100, 0x42000000, 0x42080100, 0x02080000, 0x00000000, 0x40080000, 0x42000000, 0x00080100, 0x02000100, 0x40000100, 0x00080000, 0x00000000, 0x40080000, 0x02080100, 0x40000100 }; private static readonly uint[] Sp6 = { 0x20000010, 0x20400000, 0x00004000, 0x20404010, 0x20400000, 0x00000010, 0x20404010, 0x00400000, 0x20004000, 0x00404010, 0x00400000, 0x20000010, 0x00400010, 0x20004000, 0x20000000, 0x00004010, 0x00000000, 0x00400010, 0x20004010, 0x00004000, 0x00404000, 0x20004010, 0x00000010, 0x20400010, 0x20400010, 0x00000000, 0x00404010, 0x20404000, 0x00004010, 0x00404000, 0x20404000, 0x20000000, 0x20004000, 0x00000010, 0x20400010, 0x00404000, 0x20404010, 0x00400000, 0x00004010, 0x20000010, 0x00400000, 0x20004000, 0x20000000, 0x00004010, 0x20000010, 0x20404010, 0x00404000, 0x20400000, 0x00404010, 0x20404000, 0x00000000, 0x20400010, 0x00000010, 0x00004000, 0x20400000, 0x00404010, 0x00004000, 0x00400010, 0x20004010, 0x00000000, 0x20404000, 0x20000000, 0x00400010, 0x20004010 }; private static readonly uint[] Sp7 = { 0x00200000, 0x04200002, 0x04000802, 0x00000000, 0x00000800, 0x04000802, 0x00200802, 0x04200800, 0x04200802, 0x00200000, 0x00000000, 0x04000002, 0x00000002, 0x04000000, 0x04200002, 0x00000802, 0x04000800, 0x00200802, 0x00200002, 0x04000800, 0x04000002, 0x04200000, 0x04200800, 0x00200002, 0x04200000, 0x00000800, 0x00000802, 0x04200802, 0x00200800, 0x00000002, 0x04000000, 0x00200800, 0x04000000, 0x00200800, 0x00200000, 0x04000802, 0x04000802, 0x04200002, 0x04200002, 0x00000002, 0x00200002, 0x04000000, 0x04000800, 0x00200000, 0x04200800, 0x00000802, 0x00200802, 0x04200800, 0x00000802, 0x04000002, 0x04200802, 0x04200000, 0x00200800, 0x00000000, 0x00000002, 0x04200802, 0x00000000, 0x00200802, 0x04200000, 0x00000800, 0x04000002, 0x04000800, 0x00000800, 0x00200002 }; private static readonly uint[] Sp8 = { 0x10001040, 0x00001000, 0x00040000, 0x10041040, 0x10000000, 0x10001040, 0x00000040, 0x10000000, 0x00040040, 0x10040000, 0x10041040, 0x00041000, 0x10041000, 0x00041040, 0x00001000, 0x00000040, 0x10040000, 0x10000040, 0x10001000, 0x00001040, 0x00041000, 0x00040040, 0x10040040, 0x10041000, 0x00001040, 0x00000000, 0x00000000, 0x10040040, 0x10000040, 0x10001000, 0x00041040, 0x00040000, 0x00041040, 0x00040000, 0x10041000, 0x00001000, 0x00000040, 0x10040040, 0x00001000, 0x00041040, 0x10001000, 0x00000040, 0x10000040, 0x10040000, 0x10040040, 0x10000000, 0x00040000, 0x10001040, 0x00000000, 0x10041040, 0x00040040, 0x10000040, 0x10040000, 0x10001000, 0x10001040, 0x00000000, 0x10041040, 0x00041000, 0x00041000, 0x00001040, 0x00001040, 0x00040040, 0x10000000, 0x10041000 }; #endregion /// /// Initializes a new instance of the class. /// /// The key. /// The mode. /// The padding. /// is null. public DesCipher(byte[] key, CipherMode mode, CipherPadding padding) : base(key, 8, mode, padding) { } /// /// Encrypts the specified region of the input byte array and copies the encrypted data to the specified region of the output byte array. /// /// The input data to encrypt. /// The offset into the input byte array from which to begin using data. /// The number of bytes in the input byte array to use as data. /// The output to which to write encrypted data. /// The offset into the output byte array from which to begin writing data. /// /// The number of bytes encrypted. /// public override int EncryptBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset) { if ((inputOffset + BlockSize) > inputBuffer.Length) throw new IndexOutOfRangeException("input buffer too short"); if ((outputOffset + BlockSize) > outputBuffer.Length) throw new IndexOutOfRangeException("output buffer too short"); if (_encryptionKey == null) { _encryptionKey = GenerateWorkingKey(true, Key); } DesFunc(_encryptionKey, inputBuffer, inputOffset, outputBuffer, outputOffset); return BlockSize; } /// /// Decrypts the specified region of the input byte array and copies the decrypted data to the specified region of the output byte array. /// /// The input data to decrypt. /// The offset into the input byte array from which to begin using data. /// The number of bytes in the input byte array to use as data. /// The output to which to write decrypted data. /// The offset into the output byte array from which to begin writing data. /// /// The number of bytes decrypted. /// public override int DecryptBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset) { if ((inputOffset + BlockSize) > inputBuffer.Length) throw new IndexOutOfRangeException("input buffer too short"); if ((outputOffset + BlockSize) > outputBuffer.Length) throw new IndexOutOfRangeException("output buffer too short"); if (_decryptionKey == null) { _decryptionKey = GenerateWorkingKey(false, Key); } DesFunc(_decryptionKey, inputBuffer, inputOffset, outputBuffer, outputOffset); return BlockSize; } /// /// Generates the working key. /// /// if set to true [encrypting]. /// The key. /// Generated working key. protected int[] GenerateWorkingKey(bool encrypting, byte[] key) { ValidateKey(); int[] newKey = new int[32]; bool[] pc1m = new bool[56]; bool[] pcr = new bool[56]; for (int j = 0; j < 56; j++) { int l = Pc1[j]; pc1m[j] = ((key[(uint)l >> 3] & Bytebit[l & 07]) != 0); } for (int i = 0; i < 16; i++) { int l, m; if (encrypting) { m = i << 1; } else { m = (15 - i) << 1; } var n = m + 1; newKey[m] = newKey[n] = 0; for (int j = 0; j < 28; j++) { l = j + Totrot[i]; if (l < 28) { pcr[j] = pc1m[l]; } else { pcr[j] = pc1m[l - 28]; } } for (int j = 28; j < 56; j++) { l = j + Totrot[i]; if (l < 56) { pcr[j] = pc1m[l]; } else { pcr[j] = pc1m[l - 28]; } } for (int j = 0; j < 24; j++) { if (pcr[Pc2[j]]) { newKey[m] |= Bigbyte[j]; } if (pcr[Pc2[j + 24]]) { newKey[n] |= Bigbyte[j]; } } } // // store the processed key // for (int i = 0; i != 32; i += 2) { var i1 = newKey[i]; var i2 = newKey[i + 1]; newKey[i] = (int) ((uint) ((i1 & 0x00fc0000) << 6) | (uint) ((i1 & 0x00000fc0) << 10) | ((uint) (i2 & 0x00fc0000) >> 10) | ((uint) (i2 & 0x00000fc0) >> 6)); newKey[i + 1] = (int) ((uint) ((i1 & 0x0003f000) << 12) | (uint) ((i1 & 0x0000003f) << 16) | ((uint) (i2 & 0x0003f000) >> 4) | (uint) (i2 & 0x0000003f)); } return newKey; } /// /// Validates the key. /// protected virtual void ValidateKey() { var keySize = Key.Length * 8; if (keySize != 64) throw new ArgumentException(string.Format("KeySize '{0}' is not valid for this algorithm.", keySize)); } /// /// Performs DES function. /// /// The w key. /// The input. /// The in off. /// The out bytes. /// The out off. protected static void DesFunc(int[] wKey, byte[] input, int inOff, byte[] outBytes, int outOff) { var left = Pack.BigEndianToUInt32(input, inOff); var right = Pack.BigEndianToUInt32(input, inOff + 4); var work = ((left >> 4) ^ right) & 0x0f0f0f0f; right ^= work; left ^= (work << 4); work = ((left >> 16) ^ right) & 0x0000ffff; right ^= work; left ^= (work << 16); work = ((right >> 2) ^ left) & 0x33333333; left ^= work; right ^= (work << 2); work = ((right >> 8) ^ left) & 0x00ff00ff; left ^= work; right ^= (work << 8); right = (right << 1) | (right >> 31); work = (left ^ right) & 0xaaaaaaaa; left ^= work; right ^= work; left = (left << 1) | (left >> 31); for (var round = 0; round < 8; round++) { work = (right << 28) | (right >> 4); work ^= (uint)wKey[round * 4 + 0]; var fval = Sp7[work & 0x3f]; fval |= Sp5[(work >> 8) & 0x3f]; fval |= Sp3[(work >> 16) & 0x3f]; fval |= Sp1[(work >> 24) & 0x3f]; work = right ^ (uint) wKey[round * 4 + 1]; fval |= Sp8[work & 0x3f]; fval |= Sp6[(work >> 8) & 0x3f]; fval |= Sp4[(work >> 16) & 0x3f]; fval |= Sp2[(work >> 24) & 0x3f]; left ^= fval; work = (left << 28) | (left >> 4); work ^= (uint)wKey[round * 4 + 2]; fval = Sp7[work & 0x3f]; fval |= Sp5[(work >> 8) & 0x3f]; fval |= Sp3[(work >> 16) & 0x3f]; fval |= Sp1[(work >> 24) & 0x3f]; work = left ^ (uint)wKey[round * 4 + 3]; fval |= Sp8[work & 0x3f]; fval |= Sp6[(work >> 8) & 0x3f]; fval |= Sp4[(work >> 16) & 0x3f]; fval |= Sp2[(work >> 24) & 0x3f]; right ^= fval; } right = (right << 31) | (right >> 1); work = (left ^ right) & 0xaaaaaaaa; left ^= work; right ^= work; left = (left << 31) | (left >> 1); work = ((left >> 8) ^ right) & 0x00ff00ff; right ^= work; left ^= (work << 8); work = ((left >> 2) ^ right) & 0x33333333; right ^= work; left ^= (work << 2); work = ((right >> 16) ^ left) & 0x0000ffff; left ^= work; right ^= (work << 16); work = ((right >> 4) ^ left) & 0x0f0f0f0f; left ^= work; right ^= (work << 4); Pack.UInt32ToBigEndian(right, outBytes, outOff); Pack.UInt32ToBigEndian(left, outBytes, outOff + 4); } } }