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184 lines
5.8 KiB
C#

9 months ago
using Renci.SshNet.Security;
using System.IO;
using System;
namespace Renci.SshNet.Compression
{
/// <summary>
/// Represents base class for compression algorithm implementation
/// </summary>
public abstract class Compressor : Algorithm, IDisposable
{
private readonly ZlibStream _compressor;
private readonly ZlibStream _decompressor;
private MemoryStream _compressorStream;
private MemoryStream _decompressorStream;
/// <summary>
/// Gets or sets a value indicating whether compression is active.
/// </summary>
/// <value>
/// <c>true</c> if compression is active; otherwise, <c>false</c>.
/// </value>
protected bool IsActive { get; set; }
/// <summary>
/// Gets the session.
/// </summary>
protected Session Session { get; private set; }
/// <summary>
/// Initializes a new instance of the <see cref="Compressor"/> class.
/// </summary>
protected Compressor()
{
_compressorStream = new MemoryStream();
_decompressorStream = new MemoryStream();
_compressor = new ZlibStream(_compressorStream, CompressionMode.Compress);
_decompressor = new ZlibStream(_decompressorStream, CompressionMode.Decompress);
}
/// <summary>
/// Initializes the algorithm
/// </summary>
/// <param name="session">The session.</param>
public virtual void Init(Session session)
{
Session = session;
}
/// <summary>
/// Compresses the specified data.
/// </summary>
/// <param name="data">Data to compress.</param>
/// <returns>Compressed data</returns>
public virtual byte[] Compress(byte[] data)
{
return Compress(data, 0, data.Length);
}
/// <summary>
/// Compresses the specified data.
/// </summary>
/// <param name="data">Data to compress.</param>
/// <param name="offset">The zero-based byte offset in <paramref name="data"/> at which to begin reading the data to compress. </param>
/// <param name="length">The number of bytes to be compressed. </param>
/// <returns>
/// The compressed data.
/// </returns>
public virtual byte[] Compress(byte[] data, int offset, int length)
{
if (!IsActive)
{
if (offset == 0 && length == data.Length)
return data;
var buffer = new byte[length];
Buffer.BlockCopy(data, offset, buffer, 0, length);
return buffer;
}
_compressorStream.SetLength(0);
_compressor.Write(data, offset, length);
return _compressorStream.ToArray();
}
/// <summary>
/// Decompresses the specified data.
/// </summary>
/// <param name="data">Compressed data.</param>
/// <returns>
/// The decompressed data.
/// </returns>
public virtual byte[] Decompress(byte[] data)
{
return Decompress(data, 0, data.Length);
}
/// <summary>
/// Decompresses the specified data.
/// </summary>
/// <param name="data">Compressed data.</param>
/// <param name="offset">The zero-based byte offset in <paramref name="data"/> at which to begin reading the data to decompress. </param>
/// <param name="length">The number of bytes to be read from the compressed data. </param>
/// <returns>
/// The decompressed data.
/// </returns>
public virtual byte[] Decompress(byte[] data, int offset, int length)
{
if (!IsActive)
{
if (offset == 0 && length == data.Length)
return data;
var buffer = new byte[length];
Buffer.BlockCopy(data, offset, buffer, 0, length);
return buffer;
}
_decompressorStream.SetLength(0);
_decompressor.Write(data, offset, length);
return _decompressorStream.ToArray();
}
#region IDisposable Members
private bool _isDisposed;
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
if (_isDisposed)
return;
if (disposing)
{
var compressorStream = _compressorStream;
if (compressorStream != null)
{
compressorStream.Dispose();
_compressorStream = null;
}
var decompressorStream = _decompressorStream;
if (decompressorStream != null)
{
decompressorStream.Dispose();
_decompressorStream = null;
}
_isDisposed = true;
}
}
/// <summary>
/// Releases unmanaged resources and performs other cleanup operations before the <see cref="Compressor"/> is reclaimed
/// by garbage collection.
/// </summary>
~Compressor()
{
Dispose(false);
}
#endregion
}
}